First of all, let me say that you should probably read this because I will be quite grouchy when people make me repeat myself.
To kick off the fun of resets, I will start by saying nothing but the amount of items and bases in the world will change. All items and structures will be wiped because that is what reset means. There will, however, be no new significant content. The purpose of this reset is simply to give players another chance to move through the modpack content at a competitive rate.
When will this reset happen? We will hopefully do it by Friday afternoon (Central US Time) at about 6-8.
What stuff do you keep? Donor rewards will be re-applied but no items will be kept outside the rewarded items. Key rewards will be deleted and keys will be given back to players.
Why no new content? There are no new FTAM worthy mods in the 1.7.10 version of Minecraft and not all required mods have updated yet.
Why so soon? Because people have been asking for a reset for about a month and we are behind schedule with this longer-than-usual 3 month period.
Will there be a new spawn? Yes there will be a new spawn...
So one may wonder how anyone could possibly improve such a perfect pack like this but we have made some changes we hope steer the modpack to put the Flans back in Flans Tech and More.
We have been listening to your complaints despite the bad reputation we have been getting and are changing quite a bit based on what we think the community wants.
Let me explain what the first sentence means by first announcing that Flan's Mod guns will be buffed (relative to the rest of the weapons) and Tinker's Construct will be rebalanced to focus on mining materials. We are keeping cleavers and rapiers will remain banned but quartz modifiers will be disabled. This will force players to use TiCon weapons as specialized versions of the vanilla ones instead of completely buffed versions therefore making Flan's guns more powerful in comparison. Do not worry about the length of PvP as some have stated because Machetemen guns (the good looking ones) will be nerfed to be equivalent to jamioflan's own Modern Warfare guns (the not-so good looking ones) so the PvP will be much like that of normal Flans servers for those who have played them. Do not worry, everything will be tested. In addition, Simply Jetpacks will be removed (see Mod Removals for info) and Obsidian Armor from Mekanism will be banned to allow bullet damage (because of an odd bug with damage calculations).
Although normally spoken of as a bad thing, mod removals are a great way for us to bring you better performance and balance and are neccessary for this update. Below is a list of mods on the way out of FTAM.
Simply Jetpacks (Yes, really!) See Donation Info below for info on Resonant Jetpack purchases
Now, I am sure a lot of you saw that list with angered eyes but please hear us out. First off, I have been hinting that a mod has been confirmed to cause the majority of server issues. The mod in blame has been Extra Utilities but until a proper update it has been too ingrained in the current world with Bedrockium being so prominent to actually remove. To clarify, Extra Utilities is being removed because of severe performance issues. Next off in the scheme of things we have Simply Jetpacks. The removal of this has been a highly contested discussion amongst the community however we believe that it is best for the PvP scenario that it be removed to keep people on the ground and help with bullet detection for Flans. Reliquary is being removed as well and I do not anticipate much unrest from that descision. For the amount of items it adds, many of Reliquary's features are banned and the mod itself is rarely used by players.
There will be a lot of additions this update and we hope that you enjoy every single one of these mods. Below are a list of mods being added.
Better Builder's Wands
Biomes O' Plenty
Ender Tech (Re-Added)
Open Mods Lib
Open Peripherals Addons
Open Peripherals Integration
Unlike the last two updates the additions outweigh the removals in number and will bring about a new feel to Flans Tech and More. Screenshot Uploader will help you share screenshots with your friends faster, WAILA will help you see the items around you (and WAWLA), and World Tooltip, a really cool mod, will show you WAILA's information about an item on the ground when you look at it. The server mods are where the gameplay changes come in. You can thank Tyzo for Open Peripherals after he called ComputerCraft useless without it. This mod will add capabilities for ComputerCraft and other machines around the world. Better Builder's Wands will replace Extra Utilities' builder's wands to ease all of your pains and improve building. Biomes O' Plenty will enrich the world with new blocks, trees, biomes, and plant-life. Description tags will let you add lore, descriptions, and kill counters to your favorite weapons. Dragon's Radio will let you use a block to stream internet radio streams into the game for you and your faction to hear. EnderTech will be re-added to enable charge-pads that work in under 5 years and healing pads for end-game users. Practical Logistics will change the way you display data with holographic displays and futuristic boards.
All donation ranks and rewards will transfer as usual. Key rewards will not be returned but the keys themselves will be re-awarded so you can try again. Store credit equal to $4 will be awarded for each Simply Jetpacks Resonant Jetpack you bought but you must have an enjin account and you must contact an admin to manually award this to you.
We have now hit the two month mark since the last reset and update and the whole FTAM team has been working hard to create a new update!
Sadly, a full modlist is not yet available (although the update is almost complete) and will be released tonight or tomorrow.
The bulk of the update is in the addition of some new mods including the first every magic mod to see FTAM. The only hint I will give is that it is not Ars Magica 2. In addition to some magic we will see an old and familiar mod make its return to this server which should make some smiles. To top it off, a very popular aesthetics mod is being added to help replace public chisels. Finally, two more mods will be added to expand in yet another direction Flans Tech and More has never seen since the removal of OpenBlocks earlier this year. This update will surely put the "More" in Flans Tech and More. (There also may be some dungeons around but shhhh... that's secret!)
Well there are more mods, what does that mean? Well as some of you have already guessed, a reset is coming very very soon to allow the world to regenerate and add some new features including our little secret up there.
Don't worry though! The new world will have some very unique features! First off, the same generation technique as GunEmDown will be used to create a beautiful and realistic world for you to have fun blowing up (oh yeah and DefenseTech is on its way for that). Also, because you will all want to run, the world will now have corners at 15000,15000 and -15000,-15000 which would mean the world is greatly larger now (in fact we are having issues with filesize on our smaller machine generating it). The world size is growing from 400 million square blocks to 900 million square blocks (225% the size) and took 2.5 days to generate. Hopefully it will take much longer to destroy!
We will also be buying a premium listing on TechnicServers using all the support the playerbase has contributed in the beginning of this year. This will mean a LOT of friends will be appearing. Make sure to welcome the crowds!
Starting tonight (7/26), our traditional "Fun Mode" will be active with a generously destructive semi-hourly /kit fun given to all players to give even more of a reason to reset.
Well, that is all you need to know for now about the update/reset. A modlist will be coming later to give an exact idea of what is to come. Happy Hunting!